Requiring the team to gather and throw each other what they need to work. Some levels shift and move around, others present hazards, and some stages have the cooks separated into areas that can be hard or impossible for other cooks to access. The level design is brilliant, and really forces the concept of teamwork. Throw objects and food to each other and pick up the slack when another messes up. You need to split tasks between the team. The challenge lays in your ability to plan, execute and work together. The game is simple to control and the concept is easy to understand. When you drop your food into the slime pool, even the aliens will think you are an idiot sandwich. Specific amounts of stars are required to progress to later levels. Once the time limit is up your score is tallied and you earn one to three stars. Leave something on the burner too long however and not only will the food be ruined, you will have a fire on your hands that will quickly spread if you don’t put it out.ĭelivering meals will increase your score with additional points granted if they were sent in the right order. Several actions take time to perform, such as cutting up food and doing dishes, while meals that are cooking or mixing will free you up to continue your tasks. You can pick up objects, dash, and throw them. Sometimes they are across a room, other times a canyon. Cooking in a wizarding school is bollocks when the counters float away. The various cooking apparatuses are often placed inconveniently away from each other. Some recipes simply need to be cut up, others need to be cut, cooked, mixed, or combined with other ingredients. Different stages can have a variety of recipes such as sushi or pizza. The general gameplay is about moving ingredients around the kitchen, prepping, cooking, and serving them. You and your friends play as one of several kooky cooks and can unlock several others as you progress. The campaign features a series of levels that slowly elevate in complexity. Yet the game itself is very simple to play and could be learned by players relatively new to gaming very quickly. It requires both teamwork and the ability to quickly adapt to an evolving and increasingly absurd situation. Making sushi might seem simple until platforms start floating, you get hit by a car or a mini volcano starts spraying fire all over the kitchen. Where instead of killing victims with elaborate traps and puzzles, he tricks a team of cooks into killing each other because one of them clumsily dropped a finished meal into a slime pool and ruined everything. Imagine if Jigsaw designed a set of kitchens. The complications come in the form of very elaborate level designs. A kitchen on a set of shifting hot air balloons, what could go wrong! But that’s what makes Overcooked 2 fun!Įach level will continually slam the team with recipes that need to be prepped and cooked in a variety of ways and sent out as quickly as possible. Often enough a level ends with half the kitchen on fire, meals half cooked and at least one cook crying in a bucket of salt. It isn’t uncommon for one player to channel the inner spirit of Gordon Ramsay with a flurry of belligerent obscenities when another player turns a smooth sailing run into a casserole catastrophe. You will laugh and yell at each other in equal measure as the team attempts to cook and send out a variety of dishes while combating oddball hazards and individual incompetence. While Overcooked 2 can be played solo, the core experience is that of chaotic cooperation between partners and friends. Purchasing Overcooked 2 from this Creator Store link directly supports Gideon’s Gaming. Joseph Pugh conducted this review on a standard Xbox One console. It is available on Humble Bundle, Steam, PlayStation 4, Nintendo Switch and Xbox One including Xbox Game pass. Overcooked 2 is a cooperative party game for 1-4 players locally or online.
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